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Basic AWT classes
Objects of these classes have a
familiar appearance on the screen. They are have the
property that it is unusual to display another object
inside them (in fact, in Java it is impossible to put an
object inside one of these basic objects). All these
objects (except Label) can respond to mouse clicks and
keypresses by sending events to their listeners. This
technique is described in more detail below.
The exact appearance of these
objects depends to a large extent on the computer system
you are using, but they should all work in the same way.
The pictures shown below were taken from a Java program
running on a Windows NT system. The appearance on other
system will be slightly different, as illustrated below.
Button
Objects of class button respond to
mouse clicks.
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