Table of Contents
- Introduction to Unit 9
- Unit 9
— Assigned reading
- The meaning of 'graphics'
-
- Java graphics
- Basic
principles
- ‘Graphics’
class
Example of simple
applet using object of graphics- Graphics
context
Example of
changing the colour of the current graphics context - Co-ordinates
- Graphics
primitives
Polylines and
Polygons
Complex objects ?built from combinations of primitives
Example of
filled rectangle primitive
Javadoc entry
for fillRect() method - Fonts
Font examples
Java's font
model
Creating and
using a font
Example of
applet displaying text in different fonts
Fonts available
for a particular system- images
Example of an
applet displaying an image- Colour
Graphics —
Activities and Exercises- Graphics concept
map
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